Resume

Qiao Xue

+1 941-321-6569.  +86 15620728269 | xq20020707@126.com & qxue1@c.ringling.edu | https://qiao-xue.mailchimpsites.com

Education

Ringling College of Art & Design, Sarasota, FL  May 2024

Bachelor of Fine Arts,  major Computer Animation

Animation/Visual Development Experience

Animator, Set design, and Producer Student          Jan 2023 - May 2024

Lunar Blossoming and Do Not End Me

  • Completed independently: scene modeling material production, rigging, poster drawing, animation and rendering, after effect editing. (Don’t End Me Only)

  • Developed ideas and made presentations, gathered reference images and reference videos and made tone reels, drew beatboards and storyboards, created final demos and added background music and sound effects with a partner.

  • Designed character and environment with a partner.

  • Drew color keys and visual development with a partner.

Animation Producer                              May 2023 - Aug 2023

Daktronics (Shanghai) Co., Ltd.

  • Got this internship after an interview and professional competence test, reported to the Creative Supervisor, and co-worked to produce a panda animation, which was shown on a large screen outside a shopping mall in the Qatari capital of Roussel.

  • Took the lead in designing and producing the image of the two pandas after acknowledgement with the customer needs.

  • Responsible for the animation production, storyboard draft and attachment of the sound effect.

  • Drive internal team collaboration for realizing the common goal and solving the ad-hoc issues raised by colleagues.

Animator, Set design, and Producer Student        Aug 2020 - May 2023

Main coursework: Computer Animation and Visual Development  August

  • Independently completed 3D animation works, such as Manual Target, Shell, Beetle, How To Kill a Mantis

(Character design and reference drawing collection, character and scene modeling and material production, rigging, animation and rendering, post-production sound and background music)

  • Draw the animation animatic Hometown, Selfie, Ice Cream War, etc.

(Developed ideas and made presentations, gathered reference images and reference videos and made tone reels, draw beatboards and storyboards, created final demos and added background music and sound effect

Intern of Game Props Modeling                  Dec 2020 - Jan 2021      

Mine Loader (Tianjin) Software CO., LTD.  

  • Modeled weapons

Skills

  • Advanced Proficiency in Autodesk Maya, Substance Painter, Nuke

  • Proficiency in Zbrush and other software including Adobe Premiere, Adobe Photoshop, Adobe Illustrator, Photoshop, etc.